By Tooth And Claw Dragons

Traditional Species

Welcome to the traditional species list! Here you will find links to every traditional species found on BTACD and in its worlds. This includes things like dragons, elves, werewolves, gryphons, and many more! To read a more in-depth description, click on any of the links.

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traditional species

airavatian elephant

Subspecies:: Baku and Inumuith.

A race of powerful elephants who guard the forests and jungles of the Realms. They are blessed with magic involving nature, healing and renewal.


akhlut

Subspecies:: None.

Creatures that resemble a mixture of wolf and orca, and may come in a variety of different appearances split between a quadrupedal and a bipedal shape. Violent and very tied to their traditions, akhlut live in tribal pods and live along coastlines, traveling far inland to hunt.


atlantean

Subspecies:: Mula Atlanteans, Nabari.

An aquatic species of intelligent large fish, eels, and rays, along with their subspecies, including but not limited to dolphins, whales, and sharks.


avian

Subspecies:: Angel, Nerakan, Seraph, Darkened Seraph, Teryxean, Keravnos, and Harpy.

Race of winged humans; generally reside apart from those bound to the land. Though not adept at elemental magic, are very capable with other means of protecting themselves.


basilisk

Subspecies:: None.

Six-legged, dragonlike creature with no wings but the power to turn life to stone. Generally intelligent, peaceable, and solitary, gifted with magical abilities.


centaur

Subspecies:: Mar'caen, Ra'tan Deer, and Shikatauru.

A race of powerful warriors and priests often gifted with foresight, this half-human, half-horse species is very rarely seen and tend to keep to themselves, though they do not hesitate to fiercely protect their herds and land with their potent battle skills.


cerberus

Subspecies:: None.

Enormous, three-headed canines created by Kairn to be guardians of Hell.


chimera

Subspecies:: Manticore and Nue.

Horrific hybrid-beasts that are a combination of lion, goat, and snake; very rarely dragon. They live in small, but fearsome, prides, often found in the plains or mountains.


demon

Subspecies:: Incubus, and Succubus.

A broad term encompassing an ancient, native species to the Realm Kurai. Divided into four classes, four kindgoms, and too many subspecies to name; power ranges from a minor annoyance to strength rivaling the most powerful of dragon Elders.


dragon

Subspecies:: The various subtypes, as well as Arbordrakes, the Evylonian dragons, the Gurthadrake, the Desert Gold and Albino.

One of the most ancient and powerful species. Vary widely in size; come in a variety of appearances, abilities, and are divided further into several subspecies. Generally highly intelligent and gifted with long life, physical strength, and magic.


dwarf

Subspecies:: Gnomes.

A rugged race of short stout humanoids. Fierce opponents in battle with incredible metalworking skills.


elf

Subspecies:: The three known types of elf and drow; Pure Elves, Night Elves, Ristellan Elves.

Very long-lived, magically powerful humanoids native to Evylon and Felnova. Subdivided into Heartwoodian elves, Vystrian elves, and Vystrian drow; all three kinds are generally magically and physically gifted, much more elegant than their human cousins.


elemental

Subspecies:: Lost Elementals (Chaos, Aura, Storm), Dryad, Golem, Fire Sprite, Florid, Sylph, Water Nymph, and Void.

Beings formed of their respective elements. Can take a different form or become pure, depending on a variety of factors.


evylonian deer

Subspecies:: Skydeer, False Kirin, and Peryton.

A large, intelligent cervian species native to Evylon. Magically gifted, and shares a unique kinship with the elves.


faerie

Subspecies:: None.

Strange, miniature beings with insectoid wings divided into three types - the an'fae, inani'fae, and nain'fae - between two courts: the Seelie and Unseelie.


faun

Subspecies:: Satyr.

Light-hearted, goat-legged humanoids with a deep connection to music. Staunch devotees of Balion, they have a close bond with the earth element.


gargoyle

Subspecies:: None.

Both bipedal and quadrupedal creatures that turn to stone when struck by the sun.


giant

Subspecies:: Jotun.

Massive humanoids with strong features; sentient, yet usually lacking in great intelligence. Their subspecies, the Jotuns, are much more civillized than their parent species.


goblin

Subspecies:: Kobold.

Grotesque and primitive war-like creatures with no affinity for magic. Often rely on strength of numbers and brutality to win battles.


gryphon

Subspecies:: Drakyn, Sky'ree, Ne'le, Yorijian, Hippogryph, and Anquil Gryphon.

Hybrid between a generally-raptorial bird and feline known for their magical prowess. With a wide range of size, colour and mutation, these intelligent creatures make powerful allies, and fearsome opponents.


halfling

Subspecies:: None.

A small, distant cousin of the elf. Avid gardeners and a strong, stout people, despite their size.


hippocampus

Subspecies:: Kelpie, Capricorn.

Beautiful, aquatic horses with long fish tails. Friends to merfolk and Yorijian dragons.


human

Subspecies:: Icemarkian, Noktureesan and Noctisian.

Four limbed, bipedal beings that come in an assortment of variants. Diverse and adaptable, this species is present in almost all Realms and make up for a lack in the magical and physical abilities other races possess with resilience and varying skills. More of this race are dragonriders and Anima-possessors than any other race.


imp

Subspecies:: Gremlin.

Tiny winged elf-like creatures gifted with strong magical prowess. Highly mischievous.


jinn

Subspecies:: None.

A Ristellan species of creatures that are partially elemental, partially spiritual, and are bound to certain items. The only way they may achieve freedom from these items is through the granting of wishes, different in each Clan.


kirin

Subspecies:: Qilin.

The Demon Realm cousin of the unicorn. Generally intelligent, gifted magically, and long-lived, this species lives in herds and is a prey-animal for many demons; as such they have developed adaptations such as neurotoxin and sharp hooves for self-defense.


kitsune

Subspecies:: Foxling, Nogitsune.

Fox-like species with varying magical power depending on the number of tails they possess, from one to nine. Generally tricksters. Magical power increases as they age and gain more tails. Must keep close to their precious starball, which is in fact their Soulgem.


kraken

Subspecies:: Lusca, Akkorokamui, and Kal'mari.

Massive, tentacled creatures of the ocean depths, found within the oceans of every realm.


leviathan

Subspecies:: Laticaudian Leviathan.

Great, serpentine beasts that dwell beneath the desert sands. They are frequent hunters of dragon and a vile enemy of the roc'a, though they're quite rare. Their favorite prey is the giant sandworms, far beneath the earth.


merfolk

Subspecies:: Adaro, Kuraian, Nixie and Swamp.

Men and women with fish tails and the ability to live underwater with the ability to walk among humans.


minotaur

Subspecies:: Taurine.

A proud, bovine race of humanoids with a strong connection to the sea, and the dragon god of the oceans, Sago.


nanook

Subspecies:: Bisari, Eskbear.

Species of bear, magically gifted, and gifted with the Sight. Sorted into three different variants: the ursa, poe, and ailuro.


ogre

Subspecies:: Cyclops, Oni, and Troll.

Large, brutish creatures who somewhat resemble vastly oversized orcs.


orc

Subspecies:: Yeti, Forest Yeti.

A savage race of humanoids with ugly, misshapen features and a society based around violence.


phoenix

Subspecies:: Anquil Phoenix.

Great birds that are rebirthed in flame. Also has an ice and demon variant.


pegasus

Subspecies:: Cerapter.

Beautiful, winged horses. Can be born with multiple types of wings.


roc

Subspecies:: Firebird, Thunderbird, Rainbird, Galebird, and Horrorbird.

A giant bird of prey that hunts large game. It also has four subtypes, aligned with the elements: firebird, thunderbird, rainbird and galebird.


salawa

Subspecies:: Ascended Salawa.

A secretive race that is highly resistant to magic, and absorbs it for sustenance. Particularly strong-willed individuals are capable of transcending mortality, gaining an immortal, bipedal body in the process.


saurian

Subspecies:: None.

An ancient race of dinosaur-like reptilian creatures that possess elemental magic. Native to Xaeri and Lizzarkyth, the generally-peaceable Saurians exist in finned, winged, biped, or quadruped subspecies.


selkie

Subspecies:: Friggan.

Shape-shifting sea creatures who shed their skins to walk among humans. Are based primarily around the seal, though all pinnipeds are found.


siren

Subspecies:: None.

Exclusively female. Often appear as beautiful women that lure men with their irresistible song. Some possess elemental ability, very few have the abilities of teleportation. This race is intelligent and crafty, making up for in cunning what they lack in physical strength.


sphinx

Subspecies:: Anu, Divine, Dwarf, Lesser.

A race of leonine creatures with human features, dwelling in almost specifically desert areas. Split into three different groups: the Greater, the Lesser, and the little-known and very-rare Divine.


undead

Subspecies:: Banshee, Dullahan.

Those who have died and have been brought back by a necromancer or other such mage. Mostly unintelligent and unfeeling; very few retain their original minds and abilities.


unicorn

Subspecies:: Equus, Lizzarkythian, Mel'au, Nightmare, and Anquil Unicorn.

Horses with horns growing from their foreheads. Can be bladed or the traditional spiral.


vampire

Subspecies:: Morai, Nosferatu, Strigoi.

Commonly confused with undead, members of this humanoid species have been turned with the vampire's bite and survived the deadly virus to become something more than mortal. Vampire possess strong physical and magical abilities that strengthen as night falls.


vystrian lion

Subspecies:: Aurum, Argent, Dreadlion, and Nehmian Lion.

A powerful beast that resembled the traditional lion; usually around three and a half to four feet at the shoulder, with males being larger. Color, mutations such as wings, and abilities vary widely. Highly intelligent, this species lives in large, structured prides.


vystrian wolf

Subspecies:: Alphyn, Amarok, Bloodwolf, Cainos, Direwolf, and Lycaeon.

Wolves native to Felnova. Pack animals, have a wide, diverse array of appearances and abilities. Generally highly intelligent and strong fighters. The Myr pack is the largest known group of this species.


werebeast

Subspecies:: None.

Creatures that are split into two types; Original and New. Original werebeasts are monstrous mockeries of the One-created wereanimals, and New are those transformed who have had reactions with creatures bearing a shifter gene. While Original werebeasts have a unique appearance in both quadrupedal and bipedal forms, New werebeasts can hold any animal affinity.


werecat

Subspecies:: Felris.

Humanoids who begin to look progressively more catlike as the moon phase progresses and shift at the full moon. Extremely rare; one does not become a werecat unless the bite wound festers--as such, it is usually hereditary. Often employed as dragon-hunters with fangs and claws that can slice through dragons' scales.


weredragon

Subspecies:: None.

Powerful creatures with the ability to shift between humanoid and draconic forms. In their human form, they are creatures of great physical beauty and prowess, while their dragon forms grant them greatly enhanced physical abilities.


werewolf

Subspecies:: Worgen and Wargwolf.

Humanoids bearing the ability to shapeshift into a wolf; possess powers of heightened speed, strength, and endurance that increases at night.