Gods and Deities
Gods are divine, ethereal, and spiritual beings that have long reigned over both the Realms of the Living and those of the Dead. Powerful, divine beings of great importance, witnessed by the first scholars as creators and guardians, these are beings that transcend the boundaries of normal mortality and immortality, also known as the Divine Spirits or Oversouls. Each god is sorted into a specific groupings further divided by what groups of gods they may belong to, such as gods of a certain Realm or area.
So powerful are the gods that those who rank higher than their fellows may upset the balance between Realms, and may accidentally pitch it to one side or another; the meddling of Greater Gods especially can destroy entire worlds, should the balances of those worlds be upset. Therefore, gods do not dabble in the affairs of the Living Realms more than they must, or on a very restricted basis. Though they are allowed somewhat to interfere, most often the gods watch from afar and offer indirect approaches to express their will. These may include Wards, oracles, blessings, curses, and many more subtle effects. A personal appearance and large-scale event created by a Greater God is a very rare thing indeed. Lesser gods are more free in this; demigods almost have the power to do as they wish.
There are the First Gods and Greater Gods, Lesser Gods and Demigods, as ranked by power. A description of deceased gods can be found beneath these, that include dead gods of all ranks.
The First Gods are those who came into being before any others in the Fiv'ean Realms; alongside the Void hydras, they are the First Beings, and the most powerful in all of creation. The One was birthed in the empty cosmos of the endless stars, and Death was eventually ripped from his body. All-powerful, omnipotent, and gifted with an absolute and terrible authority, these creatures are capable of destroying Realms and wiping entire planets of life. Therefore, they are split into several different gods, and sealed by keys kept in the hands of mortal guardians, hidden from the sight of the gods.
The divine master of all creation; a beautiful and ethereal being of incredible grandeur, and the first true god of the Fiv'ean Realms. Often worshiped as the greatest god by many priests and priestesses, particularly those who have taken long study in the religions of the Realms. Most powerful of the First Beings, being equal to his counterpart, Death.
Primary colors are white and silver, accented with a creamy off-white, as well as metallic gold and rainbow-hued gemstones that shift and change in color. Shed scales and hair from the One often vanish upon striking the ground, though plants that are touched will glow with a bright light for years afterwards. To touch the One is to touch all of creation, and touch alone is said to drive one insane, overloading the mind and destroying the soul with sheer presence of power alone.
It is impossible to lie in the presence of the One, or commit any crime. His absolute authority commands that those who look upon him do as he wills, with dire consequences to result if they do not. Those who look upon the One with ill intent, be they anything less than a god, are prone to bursting into terrible, white-hot flame.
The True God, the One God, the One, the First One, the Almighty One, the Creator.
Purity, divinity, light, creation, balance, truth, and justice.
Time, Scylla, Balion, Lyfe, Leartes, Gaz'in, Fenrir, Zeldrima, L'zayn, and Sago.
Lowan, the White Godblade.
The divine master of everything evil, worshiped most by the denizens of the dark. A shadowy, ethereal being of chaotic, vengeful energy, hatred by all who look upon him with light in their hearts. Most powerful of the First Beings, being equal to his counterpart, the One.
Primary colors are black and red, accented with a dark grey and silver, as well as black that seems to absorb the light around it, save for the shining black gems. Shed scales and hair from Death often vanish upon striking the ground, though the earth that they touch may be corroded and tainted, devoid of life, for years to come. To touch Death is to touch the end of one's life, and touch alone is said to drive one insane, overloading the mind and destroying the soul with sheer presence of power alone.
All in the presence of Death are bound to thoughts of hatred and murder; the desire to do evil is nearly overwhelming, and entire armies may be brought beneath his will by presence alone. His absolute authority commands that those who look upon him do as he wills, violent deaths taking those who resist or attempt to rise against him. Those who look upon Death with ill intent, be they anything less than a god, are prone to bursting into terrible red fire that melts the skin off one's bones.
The God of Chaos, Chaos, the Seducer, the Defiler, the Oathbreaker, and the Destroyer.
Malice, destruction, despair, sadness, anger, deceit, lust.
Dhath, Noamuth, Gurthril, Daecuru, and Lithmor.
Desraier, the Shifting Weapon.
Greatest below the First Gods and most powerful in the Living Realms, Greater Gods are those known as the ones who govern and rule over creation in The One's and Death's stead. They may preside over the doings of Lesser Gods and demigods, are capable of manipulating the world around them, and the lives of those within it, to an incredible degree.
the Felnovian Five
Deities of Felnova, these five dragons are the gods and goddesses that are half of what makes the One; their brothers and sisters reside in Millirand, the original home of the dragons. Though not as powerful as the Dark Five, they are exceptional in ability, and watch over the inhabitants of their Realm. To see - or meet - one is a rare and treasured thing, for they are limited in what they may accomplish in the Living Worlds.
The leader of the Greater Gods, second in power only to Linath. Controls time itself.
The flow of time & space, change and energy.
Strength and power; leadership.
Known to take two Aspects; that of an old, stooped man, a sorcerer - and that of an ever-changing, ethereal beast that can be a mixture of any variety of animals at any given time.
Time is everchanging, but his true dragonform is relatively static. Large and long-bodied, multiple colors divided into every hue mix and swirl against black scales, without definite shape or form for any markings. They move slowly, but can still be seen. Off of his beaked chin, wrists and the tip of his tail sprout thick orange fur that can vary in length and shade upon every meeting. His eyes are golden and can sometimes be white, angled and set deep within his bony face. From his head spread a series of bony, plated frills without web.
Goddess of weather, the sky, and adoptive patron of both elves and drow.
Weather and the sky.
Freedom and beauty.
Elves, drow, and avians.
Scylla can take the form of an elven woman with silver hair that hangs, unbound, past her waist, her eyes ranging from black to lightest blue and every shade in between, the color directed by her current mood. She has appeared to royalty and commoners in this form, her dress changing accordingly, but her age remains impossible to guess - her elven form is a woman with the beauty of youth and the wisdom of age.
Scylla's scales gleam in a thousand different shades of silver and blue - they reflect the mood of the weather. For example, on a sunny, clear day, her scales will shine a vivid blue; on a rainy day, they will dull to a dark silvery-grey. Her mane is a light shade of silver, as are the webbings of her four larger-than-average wings. Her tail is tipped with a tuft of fur, much like her mane, and her claws and fangs are pure white, like the clouds of a summer day. Her eyes are the precise shade of a stormy sky, as are the pair of angled ram's horns that curl from behind her eyes. Her frame is slender and slight, the picture of grace.
A beautiful god wreathed in light, who wears divine armor. God of the cosmos.
The sun, moon, and stars; the cosmos and space.
Ritual, wisdom, prosperity.
Argent and aurem lions.
Lyfe is known to appear as a lithe cat, white-furred with golden markings that change from time to time written across his body. He has yellow eyes and tufted ears, and the tips of long fangs protrude from his upper jaw. The white fur, when caught in the moonlight, appears to be opalescent. His second form is a young boy with like ivory hair and bright yellow eyes slitted like a feline's.
Lyfe is young. Not in a childlike way, mind you - it is only his appearance that retains the image of youth. The god always seems to have a kind smile on his face, making his golden eyes dance with light and mirth. His scales are white and highly reflective, making him shimmer whenever he moves. Simple beige horns protrude from his skull; a white mane runs down his spine, ending just before the joints of his feathery wings. His tail is long and comes to a tapered point. Plates of armor cover his chest, the fronts of his legs, and the upper-side of his tail when going into battle. Times of war also find the god wearing a beautifully-crafted helm and thin, bone-like safeguards along the ridges in his wings. He usually appears as a large, unadorned white dragon with hints of gold lingering in the depths of his scales. After looking for a while, you might even be able to pick out the faint pattern of golden fire written in his flesh.
God of war and peace, retribution, and punishment. Often flips between giving both blessings and curses.
War and peace.
Balance, decision, solidarity.
True to his power, Leartes has three solid forms. That of a great white lion covered in black runes, its three eyes shimmering with all colors of the rainbow. His second is that of a silver phoenix, wings flashing with light and tail of eternal darkness, signaling balance incarnate. His third is a massive black wolf with white eyes that leave afterimages in their wake.
One of the most powerful among the Greater Spirits, Leartes is a six-legged dragon with scales white as polished pearls. Across his back, down his shoulders and thighs and extending the length of his tail lay ever-changing black runes that gleam silver when his emotions run high. From his back extend three pairs of long finlike feathers, black as the night and dotted with blazing white. Matching these, three like feathers fan from his tail, and in place of horns two much thinner ones grow from the top of his skull. The elbows of his middle set of legs an his hind fetlocks are tufted in white fur, as well as the mane that sprouts halfway down his neck, falling over his shoulders and back. The most surprising aspect of the God of Balance is, however, his eyes; again in a set of three, symbolizing good, neutral and evil, they change color in accordance to his emotions. Only one set will remain open at a time until he is angered; the second set is a warning when it opens, and the third certain, undeniable death.
God of nature and growth, good heart, and optimism. Always seems to be in a good mood, playful and carefree.
Nature, growth and the earth.
Energy, persistence, optimism.
Balion will appear as some kind of natural creature; most often a deer or elk. When he is seen as such, his antlers will be tangled in vines and leaves, and his coat will have a glossy, almost orange glow. Rarely, he'll appear in the aspect of an old dwarf covered in mining dust, his beard tangled with leaves and twigs.
Balion's appearance changes as each season passes. In the spring, his scales are a light green. In the summer, they're a deep, forest green. In autumn, they range between orange and yellow. In winter, the scales are a rich shade of copper. Two horns come out of his skull, always brown, like a tree trunk. His eyes are a warm shade of green, his pupils slitted into thin discs of black. The mane that flows down his back is green like the grass that grows in Felnova, and mirrors its condition, as the rest of his appearance does. His eyes will suddenly become a dull, deathly shade. His scales will become a shade of brown that dead leaves have. The webbing of his wings is always a slightly lighter shade than his scales.
the Millirand Five
Akin in power to the Felnovian Five, those that govern Millirand have all but locked themselves away. To see or meet one is considered legendary, as they fled the sight of the living long ago. Their subjects feel as though the Five above them abandoned their duties long ago.
The god of justice and light, a knightly god who promotes chivalry over all.
Justice and light.
Judgement, justice, virtue.
Rarely, Fenrir may appear as a great wyrm or snake made entirely of intersecting metal plates, eyes glowing brightly red with yellow pupils. His second form is that of a Halgian paladin, an avenger dressed in armor of platinum and inlaid bronze, with fiery green eyes and wavy silver hair. His helm is marked by bronze ram's horns that resemble his dragonform.
Patron of Millirand's knighthood, this draconic god is covered in intricate platinum scales. He appears to be a runnerdrake, wingless, with three curved-forward spikes on either side of his neck, four on his tail. Each of them resemble his proud ram's horns, colored a deep, metallic bronze. The tip of his stiff, raptor-like tail has three horned prongs colored much the same. Framed by his horns, his face is narrow and proud, deep-set purple eyes bespeaking wisdom of all things. The talons on his thumbs curl up over his wrists, the two on the fore bearing small golden rings on their curved lengths. Sometimes, when Fenrir desires to fly, he is able to summon wings to his back - along with these, delicate dark-grey markings flow across his shoulders and down his spine, matching linework on the metal plates that form both disembodied, platinum wings. Each segment is gilt with bronze and marked with black runes; they're shaped like birds' wings without feathers, and are as flexible as thin web.
Goddess of healing, comfort, and sorrow. Often appears to those enthralled by grief to help them recover.
Sorrow, comfort, warmth.
L'zayn's principle aspect is a beautiful palomino mare, a bladed horn between her eyes. Her mane and tail are bright white, as are her hooves; a crescent moon encircles her horn. Her secondary form is a mournful maiden cloaked in black, with a veil that covers her face. Her skin is white and opalescent; her eyes are purple, and her hair is gold.
Ethereal and white, the Healing Spirit is a great dragoness who appears to be carved from iridescent opal. With a long, golden mane and thick leonine tail-tuft, her appearance echoes the beings she created, enhanced by the great spiraling horn that sprouts from her brow. Two very long, deerlike ears are swept back against her neck, splayed in frills at the very ends, usually tucked underneath a set of branching white horns. Her great, luminous eyes are a glowing purple, swirling light like stars at their depths. Four wings spread from her back, the main set hybridized feather and web, the secondary set of a bird's. Each feather is tipped in gold, and the webbing is semitransparent and glitters in the sun.
Wise and all-knowing, Gaz'in is the lord of knowledge and learning. Often associated with stars and constellations.
Speed, intuition, and learning.
Gaz'in's only aspect is that of a black owl; large and imposing, his favorite type is that of the greater horned for its majesty and grace, though he may transform into any breed he desires. Gold tips each wing feather, running the shaft to its root, and his body is speckled likewise, mirroring the stars.
Covered in long, fine black fur, Gaz'in is a serpentine eastern with white twelve-pointed antlers and a flowing golden mane. His face is horselike, narrow and almost crocodilian, with a golden beard that flows halfway underneath his jowl towards his throat. His paws are wide and have retractable golden claws and long fur of the same color bind around his wrists, often brushing the ground when he moves. Gold flecks dot his pelt like stars, and his black eyes hold glittering points of light in their depths that shift and change in color and position to resemble constellations. He carries a glass-like orb that shows various portions of the cosmos, changing every few seconds, endless night trapped within a singular ball.
A beautiful goddess of fortune and luck, often worshiped by those who gamble and lead risky lives.
Luck and starlight.
Luck and fortune.
Zeldrima often takes the form of a violet phoenix marked in swirling gold. Her golden, feathery frills remain, as well as grand trailing feathers from the middle of her wings and her long, triangular tail. Sometimes she's seen flying in this form alongside Gaz'in and his own aspect, their wingtips touching as they soar across the sky.
Built long and lithe like a slender eastern, Zeldrima is covered in soft down and feathers. Much of her is a glossy purple of varying shades, glimmering red-violet in the sun and deep blues in the shadows. Her thin, semi-transparent wings are a patternwork of lace-like golden webbing with three fingers and a long-clawed thumb. When she spreads them, it appears she has a secondary set of wings resembling that of a fairy's. Her head is narrow and delicate like the rest of her, and she has two long feathers that stretch half the length of her body sprouting from her skull; these feathers are tufted at the ends, and shimmer with golden light. Following the curve of her jaw, shorter feathers fan out in a frill that tapers near the bottom. Beneath these grand feathers, she has a leonine mane of sleek purple fur, golden at the top, fading as it travels along her neck. Her eyes are a silver so light it appears to be white, the cat's pupils faded to nearly nothing.
God of the oceans and seas.
Seas and rivers; water.
Moods/emotions, grace, negotiation.
Sea-serpents and merfolk.
He's very fond of taking the form of a simple dolphin; the only differences that can be noted are small spikes along his fins, as well as small horns that curl behind and above his eyes. Sago can also take the form of many types of fish and sea creatures; he's even been known to transform into a blue-haired merman with eyes that held the wildness of the sea.
A winged dragon of the sea, Sago is colored like sun-dappled water. Numerous frills nearly invisible and translucent spread around his face, the tips curved back and colored the dark shadow of the sea floor. Along his back, beginning at the top of his neck, flow arcing spines with transparent web. The web of his many-fingered wings are likewise clear, a shade darker, teal shadows with sandy swirls. His ling-fingered paws are webbed and clawed in black, and his eyes resemble yellow coral.
the Dark Five
As Death, the Dark Five reign supreme, countered only by the One. Each god holds twice the power of either Millirand or Felnovian gods, and have been locked away for many years. They always seek a way to freedom, and are harbingers of chaos and death whenever unsealed.
King of the Dark Five alongside his chaotic queen, Noamuth. God of darkness and despair.
Shadows, darkness, despair.
Murderous, wrathful, dangerous.
Only a single aspect of Dhath is known. A tall man with thick black hair and iridescent eyes, enshrouded in a shadowy cloak. Around his neck lay a pendant that gleamed with contained chaos, shimmering every color of the rainbow.
As the consort of the Dark Five's queen, Dhath is a sight to behold. Massive and as black as night, his scales are marred by marks that appear to be wounds; they swirl with arcane energy, shining in every color of the rainbow. His horns are like bone, straight and narrow and his face much resembles a skull. Barbed half-rings of riblike bone encircle his neck, shoulders, thighs and tail. Chaotic and powerful, this King reigns over all who give in to despair.
Queen of the Dark Five, and considered most powerful of the dark gods; goddess of greed and darkness.
Greed and darkness.
Desire, greed, cunning.
Her first aspect appears as a woman called the Temptress, with long-lashed scarlet eyes, a voluptuous body, scant clothing and long black hair that hangs to around her ankles. The second appears to be a black-scaled naga woman with serpents twisted into her hair, long fangs, and three barbed tails; often called the Scourge.
Leader and queen of the Dark Five, Noamuth is a graceful dragoness with scales like polished obsidian. Her plates, frills, wing web and horns are the color of rust, and when she's angered, cracks appear in these shining with chaotic light. Normally, her design is fairly plain; though her scarlet eyes betray the devil that lurks within.
The goddess of pride and vanity, often feared for her wrath at those who do not acknowledge her beauty.
Pride and ill-fate.
Pride, prejudice, beauty and vanity.
None at this time.
A beautiful black dragoness with scarlet and magenta markings. These marks splash over her shoulders, back, neck and sides, painting her wings in a brilliant show that resembles the setting sun in billowing smoke. Her face is framed in similar-colored frills and spikes, as well as small whiskers that curl from her nostrils. She decorates herself in ribbons and jewelry, hanging from her wings, neck, tail and legs.
The god of rage and wrath, always angry and very fearsome. Chaotic and unpredictable.
Wrath and skill.
Wrath, anger, hatred.
When Daecuru roams the Realms unsealed, and wishes to remain unnoticed to influence the hearts of mortals and immortals alike, he takes the form of a large cobra with night-black scales; the display of his hood is patterned in violet, and he retains the four fell, golden-glowing eyes.
Daecuru's scales gleam deepest black, accented with a dark shade of violet that stripes his neck, wingtips, and legs; the spikes down his spine, wing-claws, and deadly talons are the same color. He possesses two sets of wings; the first larger with two wing-claws, the second small and near-vestigial. A webbed crest adorns his head and upper neck, and splits in two to end on either side of his spine beside his bigger wings. His pupil-less eyes - all four of them - gleam bright gold, though only the first and largest pair are always open. Ribbed black ram horns curl from behind his eyes to point forwards, their crimson tips near the end of his muzzle.
A lustful, brooding, and very cunning god; god of gluttony and torture.
Gluttony, lust, torture.
Lithmor has shown only one secondary form once; instead, he chooses to spend his power on pursuits of feeding his own desires, using others' shifting capabilities instead of relying on the qualities of his own. That form is one of an emaciated goblin or ogre, green visage terrible to behold. He wears tattered black robes and undergarments, and a single pendant that holds a glittering ruby ring.
Large and obtrusive, Lithmor is nonetheless the smallest in stature of the Dark Ones. Because of this, he is filled with the desire to hold more than them at any moment - and thus, his own agenda has overcome his life and shaped his form. He appears to be a short-legged, heavyset dragon with lightless black scales, thick jowls offset by small orange eyes that glow with inner flame. His neck is short and muscular, a dewlap much like a frog's colored a deep rust, enabling loud, throaty roars. Jagged markings crisscross his shoulders and back, colored the same. His short rust-hued wings hold long blades at the thumb, and are used more for short gliding and protection than real flying. At the end of his tail lay a heavy club that may separate into for short, sharp spikes at will.
Goddess of the Soulplane
The beautiful and ethereal goddess of spirits and souls. Embodies yin and yang well; can be both gentle and kind, or merciless and wrathful, in a span of moments.
Souls, spirits, the dead.
Serenity, peace, tranquility.
Once, she's appeared to the mortal Realms as a graceful egret. The only difference from a true egret could be told by her eyes, which glowed faintly green, at times shifting to deep, iridescent violet. Another time, she has chosen the form of a ethereal woman, wreathed in light.
Long and elegant, Linath resembles a four-winged eastern, with feathers and fur instead of scales and hide. To the touch, her skin is velvet-soft and covered in very fine, very short white hair. Black markings line her face and race down her sides, swirling around rounded gems studded along her neck, flanks, shoulders, thighs and tail. Sprouting from her forehead to frame her eyes comes lush lavender fur, which stretches from her brow to the very tip of her tail in a luxurious mane. She has six limbs, four to the front and two to the rear, scaled in the same light purple as her mane. Four wings sprout from her back and the point above her thighs, feathered white with bars of black, light green and purple. Each point of green glows softly in great darkness, and her white fur sheds its own dim light.
Lesser gods are those that were created by the Greater Gods, or birthed by Realm creation, to reign over specific Realms or areas; they are more powerful than demigods, but much less powerful than Greater Gods, and are usually only known and worshiped in the region that they reign over.
Sky, wind, and creatures of the air.
She has the ability to create and build; to make things from a variety of substances, but generally leans more towards her mastered elements of air, wind and the swirling eddies of the clouds. Naerex is the patron of sky-Kin xeriin.
Naerex is a graceful, proud she-dragon with scales that shift and change in color, showing all shades of violet and blue, interspersed with white. Her wings are larger than normal and both feathered and leathered, the plumage violet with streaks of blue and white. Her eyes are purest white, bearing no pupil nor iris. A feathered crest runs down her spine and ends in a fan at her tail. In size, she is smaller than the other two gods of her Realm, and her frame is slender, the better for flight.
The god of the Xaeri sea is very rarely seen. A god of the deep oceans and ocean-Kin xeriin, Nicaen is a true wonder to behold.
Oceans, water, and creatures of the sea.
Well-attuned to the shadowy depths of the sea, Nicaen is a master of stealth and camoflage. Able to become nigh invisible, few can see nor sense his appoach. He is the patron of sea-Kin xeriin.
The second of the Xaeri gods is rarely seen above the deep oceans. He resembles a giant eastern dragon, but one adapted for the sea - his four legs are webbed and long-taloned, and a webbed crest rather than a mane lines his spine. His scaled hide is black and grey, though all along his neck, sides, and tail are bioluminescent markings that gleam white and pale blue. His eyes bear slitted pupils, the irises dark blue.
A large and imposing earth dragon, god of nature and patron of forest-Kin xeriin.
Forests, earth, and creatures of the land.
As the Protector, Rhathor is a manipulator of barriers and strong shields. There are very few who can pierce the boundaries he creates, and fewer still that can rival them. Patron of forest-kin xeriin.
Rhathor is a powerfully-built Western dragon, and the largest of the three Xeriin gods. His scales are the dark green of pine needles and patterned with gold stripes down his neck, tail, and legs. He bears no wings, but all down his spine are jagged spikes that resemble grey stone, his head adorned with a crown of five horns that look as if hewn from rock. His massive talons and fangs are black, as is the large cluster of four spikes on the end of his tail.
Violent and quick to anger, the goddess of the War Kingdom is greatly feared even among her fellows.
The War-line demons, battle, love.
Blessed with incredible strength, Neiren can outlast and overpower nearly everything she comes in contact with. Like the other Demon Realm deities, Neiren possesses a secondary, humanoid form - in her case, that of a werewolf. As a human, her hair is black as night, eyes unchanged and sky-blue, skin pale as winter. In her wolven form, her colors are similar - smooth black pelt and blue eyes, ivory fangs and claws, and the same runes from her true form hidden in the fur on her sides.
She takes the form of a dragon, her scales crimson as fell flame; curled ram horns, spikes, wing-webbings and talons black as the depth of space. She is the largest and strongest of the four Kurai gods. All down her neck, sides, and tail are Demonic runes that glow the same sapphire blue as her eyes - the runes are of an ancient dialect, therefore their meaning is lost.
Goddess of the Death demons, Lethias is a nightmare come to life.
The Death-line demons, death, peace.
Able to harness the fears and nightmares of others, Lethias can summon terrifying images that entrap one in their own worst experiences. Her mortal form is in the shape of a beautiful elven woman with scarlet-and-black hair bound in a braid, her eyes violet tinged with green. Upon her upper back is a tattoo of a wolf's head, tribute to her true form; around her neck is a silver amulet of mysterious origin that pulses with energy.
A spirit given the form of a mighty wolf, Lethias's pelt is the color of dry bones. Her eyes glow eerie crimson, the color of Death, and all down her spine are black spikes that are jagged on the inside edges, much like her fangs. Lethias is neither the largest nor the smallest of the four Kurai gods; instead she is the balance between power and agility, strength and speed. Her form is completely solid, but it looks ghostly; white mist seems to curl off of her equally pale fur, and her glowing bloodred eyes leave afterimages when she moves.
Noble and fearsome, the lion-god of the Famine demons is a force to be reckoned with.
The Famine-line demons, hunger, pride.
Zailen has the innate ability to not only absorb the strength and energy from those around him, but to draw it onto the physical plane and transform it into beasts of his own creation. Much like lost elementals, these creatures are formed of aura, size and strength depending on the power of reiatsu collected. These can last as long as the source of power does, and can be despelled upon the Famine god's will. He may also take the form of a tall avian man with teal-marked wings, flight feathers dotted black instead of white. His eyes change to a dark blue that's nearly black, his hair likewise, but with teal highlights instead of deep azure. Zailen often wears the long, flowing robes of a stern sorcerer in this form.
Proud and strong, Zailen takes the form of a great feather-winged lion. His pelt is a deep teal marked with iridescent blues and greens, tribal-like lines overlaying brindle stripes. these lines continue across his legs and down his tail, following the arms of his wings, until they span the length and width of his feathers with a variety of speckled patterns. White dots touch the ends of each long flight feather, bright spots that catch the light as he flies. A feathered frill extends from his brow down his neck, nestled in a wavy mane of dark greens and blues, generally flattened against his skull. Other feathers, white-tipped as his frill and wings are, can be found hidden in the locks of his long mane. The innermost part of his wings are black, as well as the small fan of feathers atop the base of his tail. His serrated claws and smooth fangs are likewise black, as well as the tips of his ears. His eyes glow a bright orange that change to flat black as he uses his powers.
Lord and ruler of Pestilence demons, Orphethas is the god of unholy, poisonous things, disease, and venom.
What they reign over.The Pestilence-line demons, venom, poison.
Orphethas' talons are filled with a venom worse than shriekan and sarka both; and like to those species, his voice carries with it a deadly power in itself. It can quickly paralyze those weak of mind, and numbs the senses of even those strong-willed. Some say his venom can destroy the spirit, leaving the body.
Appearing as a massive hawk with black eyes, Orphethas is a wonder to behold. He holds a wingspan greater than many dragons, and his white feathers are flecked and barred in iridescent gold. His curved, black talons are veined in red; the same red that flares in his eyes when angered. His beak matches the scales of his legs - a deep, metallic, bronzy gold.
Older brother of the god of lions, Azcen is the god of Ristell's suns.
Day, the sun, and knowledge.
He commands fire with the utmost authority, and has mastered all its forms. He, as a collector of knowledge, has a small army of messenger hawks, who are adorned with gold.
Azcen takes the form of a lion with a pelt of blazing white gold, though his body appears mostly as a transparent, ethereal form that causes the air to shimmer. His mane and tail burn with a bright gold flame. His eyes are a solid chocolate brown, rimmed with dark black lines that dips down and curls onto his cheek. Around his ankles are bracelets of gold, adorned with rubies and lapis. He's said to be the older brother of Nebrielas, the demigod of lions and cats.
Known as the Sleeping Mountain God, Draiyd takes the form of a massive goat.
Forests and the earth.
Draiyd, as the god of the earth, possesses massive strength. He can pull mountains from the depths of the earth and shatter existing mountains into nothing but dust. He can even grow entire forests in mere days. He can present himself in dreams, which is his usual manner of communication to both gods and mortals.
Draiyd is the largest of Ristell's gods. Taking the form of a goat, he spends most of his time sleeping, for on his back there lies a small mountain range. The true color of his fur is lost to the ages, instead it has taken on the color of grass and moss. An entire ecosystem dwells on him, from forests to rivers. This river runs down his long, serpentine tail, and leaves lakes in his footprints. He is so massive that he only moves once every thousand years, and a civilization of dwarves have built an empire on his back.
The serpentine goddess of Ristell's oceans, Meryll is a deity of unpredictibility and change.
The sea and change.
Meryll controls the sea. When she's angry, the sea roils, and she's become known as the ship sinker.
Meryll is the second smallest goddess, taking the form of a cobra. Her scales are a dusty brown with irregular stripes, similar to those of a lionfish. As ever changing as the seas, Meryll's scales change colors and patterns every time she sheds. Her hood is composed of webbed barbs, which she flares up in order to make herself appear bigger. She possesses two sets of fangs, both of which contain a powerful venom, and along her body she has more venomous barbs that cluster in groups of four.
Playful and beautiful, Nirni appears as a rabbit, and is the messenger of the gods of Ristell.
Night, the moon, and truth.
Nirni, as a being of truth, is surrounded by an aura that makes it impossible for anyone to lie around her. She travels the heavens as the messenger of the gods, and makes her home on The Moon That Never Sets. It's said that she can also cast those of ill intent into the star clouds that trail in her wake.
As the smallest of the gods, Nirni takes the form of a rabbit. Her pelt changes colors with the phases of the moon, appearing as a dark black during the new moon, a brilliant glowing silver during the full moon, and shades of grey on every other night. Clouds of starlight dance in her wake, and she is the swiftest of the gods. Her eyes are large, and the color of the night sky. She is always seen carrying an orb.
Zephyro is said to be the secondborn son of Shang, and brother to Shiranui, former God of Souls.
Weather and the sky.
Zephyro's primary ability is weather control. He is charged with all weather created, and oversees the balance of the natural world. He can see past, present, and future events, but does not act on them.
Zephyro takes the form of a great whale, and is the second largest of Ristell's gods at nearly five-hundred feet in length. His back and two dorsal fins are varying shades of blue, changing color to match the sky around him. On sunny days, his back is a bright, vibrant blue, and when causing storms, he is as grey as thunderclouds. His underbelly is always grey, similarly changing in lightness depending on the weather he creates. His fins, four sets total, and dorsal fins are all feathered on the far edge. But perhaps the most striking feature of Zephyro are his three sets of eyes and the bioluminescent spots that line his sides. His eyes symbolize past, present, and future events. Zephyro is always surrounded by clouds, which are created when he exhales.
A god of chaos and despair, counterpart to Seiten.
Darkness, anger, despair.
Has powers over darkness, instant death, and negative emotions. Albion is dangerous and unstable, representing chaos. He hates and hurts all that he touches, save for Seiten, who is his equal.
A large, long, eastern-styled dragon with scales of jet black and dark green. He has bright red markings splayed across his shoulders, neck, face, thighs and tail, and luminescent green gems centered within them. Slender tendrils tipped with green, glowing orbs spring from his face, neck and tail, while dark green-gold frills spread from his ears, chest, back, and tail. His eyes glow a deadly red.
Beautiful and delicate, Seiten is a goddess of beauty and love.
Light, kindness, justice.
Has powers over light, rejuvenation, and positive emotions. Seiten is kind and just, representing justice. She loves and heals all that she touches, save for Albion, who is her equal.
A large, long, eastern-styled dragoness with scales of snow white and bright gold. She has shimmering gold markings splayed across her shoulders, neck, face, thighs and tail, and luminescent red gems centered within them. Slender horns and tendrils tipped with red, glowing orbs spring from her face, neck and tail, while feathery fur spread from her face, elbows, back, and tail. Her eyes glow a beautiful green.
The demigods of the Fiv'ean Realms are the least powerful gods in the divine ranking, though they are almost completely unrestricted in what all they may do. Often, demigods reign over only a specific species or ideal, and have power over nothing else.
As the wolven diety Ascended by Time, Cirrus was the first demigod recognized in Vystrian lore. He is a blue, silver and white wolf with white flames dancing at his back and tail. Light blue tinged with purple flows over his back and neck like rain, shading into tones of lighter and darker blue. His belly is white, as well as markings on his face, forelegs and thighs. One paw is white, matching that of his granddaughter, and his tail twists into curling white fire. Cirrus' eyes shift color with the sky; but they are always some shade of iridescent purple.
Cirrus has an incredible control over light, healing, and some aspects of wingless flight. He has the ability to grant wolves their spirit companions, and to take them away; his own drienar, called Nokessen, is a white swan and flies alongside him whenever he travels above the Living Worlds' clouds. Once, he had a counterpart; a brother named R'rkain, wolven god of darkness, and his drienar Shackle.
Rahirra // Zakrii
An unusual god/goddess who reigns over the race of gryphons.
The gryphon goddess Rahirra and her counterpart, Zakrii, are one in the same; switching between personalities comes every few hundred years, much like a phoenix's fiery rebirth. Emerging from the flames, the female aspect is called a beauty among her feathered brethren; her male counterpart is a warrior of the skies. Both have the same gold-speckled orange coat, shot through with a tiger's black stripes. Rahirra's scaled forelegs are black, as well as her hind paws; thick, silky fur flows at her elbows and hocks, matching the golden tuft at the end of her tail. A crest of fiery feathers lifts from her head, and long, tailing feathers descend from just behind her tufted ears. The patterning on her wings is like a hawk's; barred with black, beneath shading from red to orange to a metallic gold. Zakrii has all of these things, but slightly differing markings and more trailing feathers; his wings' stripes coelesc around a black and red eye-spot, matching the spots on his shoulders and thighs.
Fire. Both aspects have magnificent control over heat and flames. It's said that when one descends from the sky on an enemy, their innards will begin to boil before a talon even touches warm flesh.
Younger brother to Azcen, and patron god of all lions.
As the diety of lions, Nebrielas holds a place in the skies of Felnova as a constellation showing a rampant lion roaring fury at the skies. When he appears in his physical form, he is a white lion bathed in flame - his mane and tail burn white, and his eyes dance with every color of the rainbow. When angered, black runes shimmer into being on his white pelt. He's said to have lived for many, many years as a mortal, the Raizen of a lion pride, named Aular. In this form, he was black with white runes, but the same iridescent, color-changing eyes.
He has the Sight, and has strong visions of the future. Able to descern what future path is most probable, many going into battle or facing some challenge pray to him to give them warning of what may come. Other abilities include incredible strength and stamina, as well as the ability to heal with breath.
A lustful and young goddess filled with cursed desire.
Vanity, desire, and lust.
A young and attractive dragoness, Wrath is nevertheless a demigoddess of extreme potential. She is black-scaled with red swirls, and a long wingspan of reds an deep maroons. The plates along her neck match the upper wing webbing as a rusty maroon, and her horns and claws are silver. Fins fan the side of her face, their webbing shading from deepest maroon to a bright, burning red. She may also take the form of a voluptous young woman, to lure in males of her choosing.
She can manipulate the emotions of others; can inspire battlelust in a warrior, or dark desire in any she wishes. Though she's the demigoddess of lust, she is unable to have offspring; some whisper that it's the curse from her mother, Noamuth, for ever having associated with the late Lord of Hell. She has one brother from the same union - powerless Rage, who neglected to inherit godship from either parent at all.
The demigoddess of divine retribution.
A great white dragon, surrounded by a flowing mist of near-white reiatsu with hints of grey wisps in it. Her great wings are bat-like, and her scales are prominently overlapping themselves to form natural armor. Her horns and claws are a gleaming silver-grey color, and her tail is long and sinuous. However, at times she’ll take on the form of a great, sinister black dragon. Thick, jagged scales cover her body, and her face is skull-like in appearance, with ever-bared teeth, deep, armored eye-sockets, and broad nostrils. Two large horns curve away from the base of her skull, then forwards, coming to a point even with the end of her nose. A rough, spiky ridge runs from the base of her skull down to the tip of her long, sinuous tail, and her great, leathery wings have massive spikes on the main wing-joint. When wandering among lesser beings, she takes the form of a tall Halgian woman.
Erinys, as a daughter of Leartes, possesses an extremely powerful reiatsu, beyond most other demigods. This reiatsu can serve as a powerful shield, or be formed into various weapons for her to use. Her knowledge of rune-lore is formidable, and her senses are extremely potent, allowing her to see, hear, and smell her prey from a long ways off.
These are the gods that have died at some point during the role-play, or in BTACD's history. Mentions of them may still be made, and they may be encountered as ghosts or spirits, unless specifically stated otherwise.
Former god of sun and moon. Rebelled against the worlds in an episode of madness, and was eventually brought down by the royal armies of Vystriana.
He was once a great silver dragon with a double set of wings; with a thick, orange, leonine mane and black talons hard as dragonsung steel, this magnificent god was a marvel to behold. His great, tufted tail held in it black spikes, and the plates that ran down his back were edges in deepest orange. Zacyn's eyes, framed by his mane and two long, batlike ears, matched the color of the noonday sky.
Once one of the Five, Zacyn reigned as the God of Sun and Moon. Original patron of the Yorije dragons and worshipped by them, he ruled for many long years until his heart was clouded in shadow. Rebelling against Felnova, he was defeated and slain, and now roams as a ghost among the lands of the living.
Father of Shiranui and Zephyro, Shang was the first god of weather. Killed by a former Spirit King, Rozuyo.
Shang was a long-bodied eastern dragon with gold and green scales; opalescent, in some lights it was said that he would turn pearly and white, like a wraith among the clouds. A large blue gem lay embedded in his brow, that matched gems at his shoulders and thighs. A thick mane of white streaked in gold encircled his face, before traveling down his back and neck to end at a long tift at the end of his tail.
He was once the God of Weather in the Millirand Fiive; rumored to be the father of Shiranui, Shang held prestige among his peers. He was a well-liked and well-loved god who never stopped visiting the mortals below, happy to grant any wish. He was slain by one he once called a friend - Rozuyo, fomerly a spirit in the service of Linath.
A god of souls and one of the most divine and spiritual gods to ever have existed. Gave his life to split the Spirit Realms apart and save the balance from destruction.
An ethereal, glowing eastern dragon with six feathered wings and eyes of beautiful scarlet. Gemstones of ever color lined his sides and veins of jewels glinted in his branching antlers. Was constantly surrounded by an aura of souls, bleeding power wherever he passed.
Related to the One God, Shiranui was put in charge of watching over the spirits of the dead. He created the first Spirit Kings and was one of the first to ever have a Ward in the Realms of the living.
Once a corrupted Spirit King, Kairn rose to godship for a very brief time, before he was slain and his Realm destroyed.
A dragon who chose the form of a man, Kairn was the mage-ruler and Lord of Hell before he attained his godship over the Realm of Kamillik. He had silver hair that trailed down his back, and bright green eyes that could bore into a soul. He wore red mage's robes most of the time, and was fond of silver jewelry. Thick scarring could be seen on his chest and back, for which none remember tale of how he got them. The dragonform Kairn held was a great Silver swathed in black flame; his scales were marked in both reds, maroons, and deep deep blacks.
Overcome with greed, Kairn set out to create the Perfect Realm, Kamillik; his compassion, kindness and sanity were torn away, and he worked unfalteringly towards this new goal. Said to have become a puppet of Noamuth in the end, he was finally killed in his ill-fated Realm, and now resides in the Farplane, where memories of destroyed spirits dwell. Half of his spirit lay locked in a spirit-weapon in the hands of Jekt, a Famine demon of the royal line.
Deceased Gods Gallery
Here can be found old images of the dead gods and goddesses, including former official art that was made.