A grubby, irritating species of small humanoids with fine scales, ugly snouts and large, batlike ears. Mostly unintelligent, they are looked down upon by most other species, seen as pests and rodents. Nevertheless, in large numbers, goblins are a force to be reckoned with - especially if led by a capable leader.
Average Lifespan:: 40 years
Average Height:: 2 feet
Average Weight:: 30 pounds
Location Found:: Abroad. Most dwell in caves and caverns, deep underground, or in city sewers and dungeons.
*all statistics based on averages; extremes in any direction, or found in odd locations, are always allowed.
Species info credited to Aehryn and Blazeh/Verridith.
Appearance Goblins are small, and quite ugly. They stand on two legs, with overlong arms that hang nearly to their knees. Their skin is covered with dull scales, ranging in color from flat black to muddy brown to swampy green. Their faces are best compared to a lizard's, with a blunt, sharp-toothed snout and small, beady dark eyes. But they have flap-like ears like a bat's, and a long, stout tail similar to an alligator's. Basically, they look like a grotesque hodgepodge of species. The females look roughly the same as the males, though they tend to be a bit taller and sometimes have a few strands of thin, scraggly hair curling out from between their huge ears.
Culture Basically, goblins are war-like creatures with the approximate intelligence of a newt, who would just as soon fight each other as an enemy. Extremely primitive and aggressive, they will go to war over something as trivial as who gets the last scrap of meat.
Abilities Goblins usually fight with crudely hewn spears or arrows; sometimes, the generals actually have swords. Very few have magical abilities, and those that do usually die very quickly, as they try to attempt tasks too great for their meager power. They don't like to strategize; when they win battles, it is usually through sheer numbers and brute force.
When Death found itself ripped from the dying First Being known as the One, his essence gave form to many sinister, menacing creatures. And then there were the goblins; small creatures, weak and numerous, with the first one created as something of a humorous attempt to mock the One’s power - as if to say ‘I do not even need my full power to create something to defeat you.’
The First Goblin was formed of a frog's rotting carcass, combined with the essence of the earth; infused with Death's reiatsu, a small and shambling creature was born, and Death chuckled at his divine joke. He wasted no time in creating many more, very quickly - and to these new goblins, he said simply, Go and make chaos, in my divine name.
The goblins were created with that one purpose in mind - to attack quickly and without provocation. They were the scouts and cannon fodder during the war over the First Realm, utilizing primitive swarm tactics. Of limited intelligence and lifespan, they were never intended to form civilizations. They would often die off too fast due to their bravado and stupidity - both friend and foe alike stepping all over them when the real fighting broke out. They barely managed to eke out what could be vaguely called an existence. In fact, the first goblin is said to be the very first of the Ancient Firsts to die - while it was biting on its dirt and snot encrusted thumbnail, it wondered it could get the same stimulation in its eye.
However, some managed to survive long enough to form primitive, crude civilizations. Without the guidance of Death, the goblins have attempted to find their place in the world, alongside all who might oppose them. They have succeeded to an extent, forming small nomadic bands in a variety of Realms. Due to their short lifespans and raiding lifestyles, some have formed sparks of remarkable (although not exactly outstanding) intellect.
This Ancient First was a goblin that looked like a taller, more slender one of his race; his skin was a dark green and eyes were blazing red, and he was known for the two curling horns that curved behind his large, batlike ears. He was dim-witted, and had no magical abilities to speak of.
Classification: primitive goblin. Location: anywhere underground.
The kobold is a race of primordial goblins; around the same size as their more numerous cousins, they appear to be much thinner, sometimes emaciated, and have longer arms and spindly legs. They have large, batlike ears and eyes that dominate their face, often red, gold or green in color. Oddly, the kobold may give off a faint luminescence in the dark, and when angered, this glow can flare like fire. On their heads, down their necks and backs, over their shoulders and thighs lay scraggly, matted fur that transitions to dry and wrinkled skin. Many have long thin tails covered in fine scales, the same that is found on their hands and feet. Most wear little or no clothing, and they shun armor for its weight.
Kobolds are savage when cornered, and live in deep caves where they help goblins mine and make weapons, often as slaves. Because they breed rapidly, they are sometimes utilized as hit-and-away attack forces, though the coordination of a strike is sometimes lost on the kobolds themselves. Despite their lacking intelligence and scrawny bodies, they are very strong, nimble, and accurate. Some may be taught to fire a bow and arrow, others to use poisoned knives and daggers.