The kitsune is a dual form creature, those forms being humanoid and fox, the fox being their main form. The kitsune can have anywhere from 2 to 9 tails and their fur color is typically the same as their hair. Kitsune are known for their use of illusions and each tail one has increases their power. Upon gaining its final tail they are granted a new ability and are seen as all knowing.
Ninth Tail A kitsune's ninth tail is known to be divine; it grants them incredible power, and nearly omnipotent knowledge of the world around them. Because of the incredible power it grants, the ninth tail of a kitsune must be granted by an Ether, Sage, or god of any power.
Due to their rarity, a kitsune's ninth tail is obtained with a limited store item; please do not make one unless bought. Thank you!
The NineAlthough they, as a race, are largely independent, and lack a true homeland, they are loosely governed by The Nine, nine kitsune who have earned their ninth tails. Should one of the Nine die, a prospective replacement is sought. Although they are the official leaders of the kitsune race, they spend much of their time engaged in the Great Game, an ever-shifting contest of intrigue with and against each other, primarily for their own amusement, rarely ever taking an interest or direct role in kitsune affairs. Their primary interaction with other kitsune revolves around this-for-that negotiations. As they all know each other's true names, and trust each other greatly, the Golden Threads between them are quite strong, allowing them to work as one if need be, and making their Great Game all the more interesting.
Nine's Ascension Ascending to join The Nine is an arduous process. A willing candidate must tell a tale detailing their accomplishments, embellished just enough to remain plausible, crafted to be as entertaining as they can be. If the rest of the Nine approve, the candidate presents his or her starball to them, and reveals their true name. The Nine then proceed to question them thoroughly, forcing them to bare their very souls. If satisfied, The Nine then proceed to reveal their own starballs and true names to the candidate, who is then ordained one of The Nine. If the Nine are not satisfied, the candidate is dismissed, and ejected from the Celestial Palace.
Celestial Palace Ancient home of The Nine, although they often travel abroad for years or decades. The palace is arranged around a nine-spoke pattern, with a gate at each spoke. A mix of strong, beautiful, and elegant architectures combine in an opulent mix. At the center of the massive structure, The Cloister of The Nine sits, adorned by nine seats, each chosen to suit the tastes of the Nine, whether it be throne, couch, mound of cushions, or whatever they desire. The halls, chambers, and gardens are filled with many beautiful works of art collected from across the realms, and exotic plants. Illusionary animals of all kinds race through the gardens and halls. The palace hangs suspended in the air, kept aloft and hidden by a myriad of spells and soulgems, and hidden behind the powerful illusions cast by The Nine. At their discretion, the palace can be made to move between Realms, usually when something going on there has drawn their attention.
Species info credited to Maul, Fyfergrund, Skyeh, Moonbleached, and Blazeh/Verridith.
Appearance Kitsune have two forms, a humanoid form and a fox form. The fox form is their main form, unable to take a humanoid form until they have two or more tails. They may gain up to nine tails and only nine tails. Traces of a foxes appearance can be seen in its humanoid form. Typically, the fox fur remains the same color as the hair color in a humanoid as well as the eye color.
Kitsune can decided if they want to show their tails or other fox-like features as a human. Most however, choose not to give away that they are kitsune. In their fox form, they carry their star balls in their mouth, unable to be separated from the star ball for too long.
Culture Kitsune are known for their cleverness and often times, the younger kitsune enjoy playing tricks on weary travels with their illusions. Kitsune can be trouble and more often, it may be best to avoid these tricksters. The kitsune may have trouble trusting others, especially when it comes to the use and knowledge of their true name. At birth, each kitsune is granted a full, secret name, usually only known by it and very rarely given to another. If a kitsune's true name is acquired, whomever knows that name holds power over the creature itself. Kitsune offspring can be born with more than one tail depending on their parents. If their parents have many tails, a kitsune can be born with two and up to four tails.
Abilities Kitsune are renowned for their illusions; not many others may compare to the power of their ability. A kitsune's illusion is nearly impossible to distinguish between reality and fantasy. An illusion for a kitsune is more than a visual image, all of one's senses will feel, smell, taste, see, and hear the illusion. For some kitsune, illusions are reality for them. For such kitsune, it is rumored that they can lose a tail should someone see through the illusion, though the chances of that are quite slim.
Each tail increases the kitsune's' power, the more tails the more power they may have. A new tail is gained every one thousand years or by unnatural gain of power such as granting by one such as a deity. A kitsune may only gain its ninth and final tail from an Ether or higher deity, through a granting of power. When a kitsune gains its final tail, it comes with a new ability. A kitsune with nine tails is considered almost all-knowing because they might hear or see something that's happening miles away, much like a clairvoyant.
Each kitsune specializes in one element, a kitsune who specializes in more than one element is unheard of. The rarest of kitsune would be the kitsune who use pure reiatsu (spirit energy). These kitsune can possess others but this is an even rarer ability amongst an already rare type of kitsune. The least amount of tails that have been heard of to use possession are seven tails. Still, not every seven-tailed reiatsu kitsune can possess others.
A kitsune's starball is its most precious possession and they keep it close to them at all times. It it is stolen, a kitsune will do almost anything to get it back. The starball is, as mentioned above, the kitsune's Soulgem. However, unlike normal Soulgems they cannot be reabsorbed. If separated for too long from its starball, a kitsune will begin to die.
Many ages ago, in the very first few years of Evylon, the Old Gods watched their creations grow and multiply under a beautiful sky. A priest that had dedicated his life to them, one of the first elves they had created, took a fox as a pet - a white fox, with a pelt as beautiful as snow and eyes the color of the darkest sapphires. He traveled wide and far, dispatching dark creatures that came about in a variety of ways, born of the new Realm's chaotic magic… until he came to one he could not face alone.
The priest had found a monster that had left a path of destruction in its wake, and had come across a village of elves, new-built and yet to be established. They were without warriors, and were weak; nothing that could stand against such terrible might. Appalled, the priest could not stand idle and allow such a travesty to occur; as the beast grabbed its first victim and tore her in half, the man threw himself at the monster, hands aglow with the power of light.
His light was to prevail; the fox looked on in glee as the monster fell motionless, flesh charred away by brilliant light. However, the priest took heart too soon… and was dragged to the ground by a monster that still lived. Before the elven priest was dealt the fatal blow, a flash of white streaked past the battered man and collided with the creature. Latching itself onto the monster's snarling face, there was enough time for the wounded priest to scramble to his feet and grab his discarded staff - and he drove it into the beast's eye, just as it flung the little fox away with all the strength in its exhausted form.
Beset with grief, moment's later, the priest knelt before his companion and stroked the animal's snowy fur, whispering words of appreciation for the act. He had spent much of his strength on the battle; he had none left to heal the fox's horrific wounds. Instead, he clasped his hands in prayer and beseeched the gods of Evylon to carry this valiant creature lovingly to the afterlife. However, when the Old Gods heard his plea, they did not do as bid; no.
A warm soft glow surrounded the white fox, lifting it into the air. Words only the small creature could hear reverberated through the fox's still body, as the priest drew back in shock and wonder. We have seen what you've done, O fox; one that has given life for another, for a cause much more than you were meant for. We grant new life and purpose to you, and name you kitsune. With the body of man, know their humility; with the body of a fox, retain your trickster's passion. With the spark of immortality we gift you an everlasting playground to grow and live as you see fit. Rise as Yakizimo, First of the Kitsune.
The watching priest covered his eyes when the soft glow became a bright flash, and only lowered his hands when it subsided enough to look. Standing before him was not the little fox from before, but a man with crimson hair, streaked with white in the front looked down upon the priest with soft red eyes. But no, not a man was he - ten brilliantly white tails, streaked in reds and maroons and creams, and two large ears flicked forward with interest.
The elf knew the moment he saw this new figure before him that he was unmistakably his companion, and was overjoyed at such a turn of events. Embracing the kitsune, the priest smiled and his companion smiled back, before donning a glistening mask and shifting into the form of a gargantuan fox, nothing like the one before. It was masked and ten-tailed, with beads that swirled in color at the end of each tail, clasped in long hair, and around his neck. The First Kitsune fled, then, and led the priest on a merry chase - one that did not end for many, many years. It was only when their adventures were at an end, when the Old Gods were no more and the priest unable to continue, did the First fall into slumber, lost and forgotten...
The kitsune Ancient First has two primary forms, often changed or added to with illusion. First is that of an absolutely gargantuan fox, his pelt colored in whites and creams, only marred by the dark maroon of his markings. He wears large beads painted with golden swirls on two of his ten tails, and one to clasp the thick mane of dark red hair that frames his vulpine face, often hidden with a white mask. Around his neck are paper talismans written in Demonic from long years spent in Kurai, colored white and gold and written in red ink. Each talisman has a different spell on it, and each is bound to the rope about his neck with a single maroon bead.
In his humanoid form, the kitsune often wears a much smaller version of his fox-mask on one side of his face, and allows his ten tails and ears to show freely. He has pale skin and scarlet eyes, and has two-tone white and dark red hair that falls well past his waist. He wears Kuraian robes of white and red, and a variety of red beaded jewelry.
Yakizimo is a master of illusion unrivaled by any who walk the earth. He may make living things appear, feel, and sound completely different than they are, and may alter reality with his magic to a certain degree. His illusions often live on without him and siphon energy off of those they affect, though once detached from their creator, may be broken. Little else is known about any elemental or magical affinities he has beyond this.
Classification: kitsune frozen in time. Location: abroad.
When a kitsune reabsorbs their Soulgem as a child, time freezes them at whatever age they were; never to become an adult, these creatures are trapped as children for the rest of their immortal lives. While some may retain a child's sense of the world forevermore, some recover and gain wisdom over their long life - with the mind of an adult and the body of a kid, these foxlings are most prone to become excessively malicious and are prone to violent trickery. Those that do not recover may attach themselves to a parent figure, and may follow their protector to the end of days. It is said that a foxling is stuck with however many tails they were frozen with, though stories tell that under special circumstances, this may change. Shifting from human form to fox form and back, as well as any magical abilities, depends on the individual.