The Demon

General Information;

Demons are a unique species split into four different Kingdoms, as well as several classes, each with their own attributes and abilities. While they are seen by most as an exceptionally evil race, many individuals are quite peaceful, and welcomed in the Vystrian court. An exceptionally powerful species, upper class demons can battle head to head with an average dragon and win with relative ease.

Statistics;

Name:: Demon

Average Lifespan:: Immortal

Average Height:: N/A; no average recorded

Average Weight:: N/A; no average recorded

Location Found:: Primarily in Kurai, though can be found abroad.

*all statistics based on averages; extremes in any direction, or found in odd locations, are always allowed.

Notes;

Tri'akun;; A Tri'akun is the acute takeover of one's inner demon, a complete and utter splintering of the soul's fortitude under times of extreme stress or pain, and most commonly if the demon is in mortal danger. A demon under Tria'kun will physically withdraw into their soul's truest form, generally a significantly more powerful and monstrous creature with appearances and abilities that vary as greatly as the stars. Most demons of the n'vaen class, and all royal-blooded demons, have the Tri'akun form, though lesser demons cannot handle such a release of power and, if tried, may be killed. Usually, a demon in the Tri'akun state will not be able to control their actions, and may be blind to all outside influence.

Any normal, or 'first', Tri'akun will be animalistic and beastlike, twisted creatures that often appear as multiple animals combined, or a mutated version of an existing species. The 'royal' Tri'akun is unique to royalblooded demons alone, and will always be humanoid in appearance, either vaguely or specifically. The royal Tri'akun is only summoned on the verge of death for a royalblood, and cannot be summoned at will.

On Aging;; Higher-class demons are immortal, though still susceptible to death by sword, magic, or disease. Those demons that have a humanoid form generally stop aging in appearance from anywhere around sixteen to thirty, but there are always exceptions to this rule. Demon children follow the maturity pattern of elves until around their twenty-first to twenty-fifth year, for all intents and purposes normal human children the entire time. At this range of age they begin to mature very rapidly, within the span of one to ten years, until they reach the age they "freeze" at. Demons who freeze at an earlier eage generally take less time to fully mature. During this maturation period, they rapidly gain in strength, speed, stamina, and magical abilities.

On Royal-Blood Demons;; These demons are a very small group belonging to the royal family of a ruling Kingdom. The gods may choose a Lord to reign, if a ruling family dies out; all offspring of that Lord will then inherit the his or her royal blood, and their status as a ruling class. Their abilities and magic are above other n'vaen naturally, and each possesses a royal Tri'akun. Each Kindgom has only one royal-blood line, that will exist in its entirety until every member of that bloodline dies out and a new royal lineage must be established by the gods.

On Demon Kingdoms;; Every demon belongs to a Kingdom; War, Death, Pestilence, or Famine. Every demon is born into a Kingdom and instinctively knows what they are. Cross-breeding between Kingdoms is forbidden by instinct, and if a cross-breed is born, he or she will likely be unstable and be outcast. Demons that belong to no Kingdom are those that have been exiled; these are outcasts, living only for themselves and usually up for hire. However, their Kingdom blood will always remain the same.

On Curses;; Because of an ancient curse, all members of the Death-line must kill every so often, lest their own life-force be sapped; their victim can be any sentient, blooded creature. War-line demons must drink blood to survive; unlike all other demons, who can survive on either blood or water, water is toxic to them, and War-line royals have been known to go insane from lack of blood and break into a Tri'akun.

On Classes;; The gods of the Demon Realm bound the demon race by absolute rules; one is that a demon cannot change class, no matter how much they wish it. A royal-blood cannot renounce his claim on the throne and become a normal n'vaen, nor can a fourth-class demon gain rank. Demons of any class may gain power by dark, twisted, and desperate means, but however much power they gain it is nearly impossible to become a higher class. Only a single demon, blessed by the Greater Gods, is known to have achieved this feat.

On Society;; Most lesser demons control territories and live in small groups, much like wild animals. Those demons with human forms tend to live together in nomad communities, or villages in the protected lands of their Kingdoms. Most of the more powerful n'vaen demons generally belong to one of a number of Clans that live in stationary villages. These larger Clans mark their come-of-age with a tattoo-like crest unique to that Clan; if a demon should choose to leave his Clan to join another, the mark disappears.

On Incubi and Succubi Children;; Any child of an incubus or succubus will display hybrid traits up until they begin to 'freeze', where these traits will be lost and they will transition into becoming a full incubus or succubus. Incubi and succubi who breed with higher-class demons may be more powerful than their brethren, though they may not change class.

Credits;

Species info credited to Skyeh, and Blazeh/Verridith.

In-Depth Information;

Appearance;;
Minor demons / S'elath (third class) : Many minor demons can be compared to twisted versions of living creatures, and can come in as many forms as there are stars. Most are small and weak, combinations of various animals, though larger and more refined creatures have been noted. S'elath are the largest of these lesser demons, often equipped with far better weapons and defenses than their weaker brethren.

Lethaos : Most lethaos sually appear as a personification of their element, half-creature humanoids, or mutated versions of normal animals. However, there is always something unnatural about a lethaos, like gills on a bird or a lizard with three legs. The most powerful of these can have mostly-humanoid guises; however, they are not strong enough to sustain a Tri'akun form.

N'vaen : They are powerful enough to appear elven or human, or any other mortal/immortal species, usually humanoid. Most choose humanoid forms to last through their entire lives, though they may or may not appear fully of the species they choose - many will sport permanent horns or claws, unusual eyes, fangs, or other oddities about them. Some n'vaen are absolute experts at hiding their true nature - very few suspect them for what they truly are.

Tactics;;
Minor demons : Equipped with low intelligence, most are cruel and seek to do harm in any way they can, and detest the other races. They tend to group in large legion, where they are more powerful.

S'elath : More cunning in battle than the minor demons, and possess many times more strength. Most or all are malevolent, just like the minor demons. Some can control the demons below them.

Lethaos : They have the highest intelligence of the lower demon races, making them tough opponents; they tend to gang up on a single enemy. A few are sentient, and seek to aid rather than harm, turning against their typically warlike race.

N'vaen : Possibly the most varied of the demon classes, n'vaen hold the greatest intelligence and sophistication. As a race, many n'vaen are evil in disposition, or starkly neutral - they are very loyal to their Kingdom, though some hold far gentler hearts. A few rebel against their dark heritage and join the fight for the good, using their demonic abilities to help lighter countries in other Realms. On the opposite end of the spectrum, demons in this class can become incredibly twisted and seek far greater chaos, such as Kirai Bloodreign, one of the former four demon Lords.

Abilities;;
Minor demons : Minor demons hold little power, though a few may control elements, no more than one. Usually, they have greater physical abilities to make up for their lack of magical power.

S'elath: Usually, s'elath are more powerful both physically and elementally than the minor demons. A select few can possess other species, sentient or no, for varied amounts of time.

Lethaos : A large number of lethaos have a powerful control over one or two elements. Some have the ability to shapeshift, and others can inflict direct damage with their reiatsu. This class also includes the hellwolves, the wolven nightmares of Kurai.

N'vaen : By far, n'vaen are the most powerful of all the demon classes. Their power is chaotically strong - most hold great mastery over a single element, multiple elements, or non-elemental magic, such as their reiatsu. N'vaen are almost always quite physically adept, and take well to learning the trade of a weapon, or a fighting style taught by their Kingdom. Many have the power to Tri'akun, or allow their inner demon to possess them temporarily in times of great need. Their powers are unpredictable and varied, and few are completely alike.

Subspecies;


Incubus-
Classification: unique lethaos, feeds on lustful energy. Location: Kurai.

The incubus is the succubi's male counterpart. Appearance-wise, each incubus will have traits that differ via Kingdom, though they are all humanoid and generally quite attractive. Famine incubi are thin, relatively pale, with long fangs and claws. Small curved horns; very rarely hornless. Powerful in magic. War incubi are broad-shouldered, strong, and heavily muscled. Generally, they have ram's horns and a tail. Their strength and stamina is rumored to be higher than most. Pestilence incubi are lankly built, and have horns that sweep forward like a bull's. They have claws with acute venom, as well as poisonous snakelike fangs. Very speedy and agile. Lastly, Death incubi are perhaps the most dangerous, and have varied builds. They have sharp horns protruding from the spine, claws and straight horns. Exceptional defense, and most have a healing gene.

All incubi must must mate and take a partner to siphon that partner's life energy; if a mate isn't taken within a certain period of time (which varies with each individual), their sanity begins to degrade, and they eventually die. Very close contact - such as intercourse - is needed to take a hold of such energy, and utilize it to feed. To pairbond with an incubus is considered very dangerous, for with the energy that they take, over a period of time, their victim's life-force is slowly drained, and thus their lifespan shortened. An incubus must breed with another species to have children. Any incubus can mate a succubus, but they may not reproduce, nor draw energy off one another.


Succubus-
Classification: unique lethaos, feeds on lustful energy. Location: Kurai.

The succubus is the incubi's female counterpart. Appearance-wise, each succubus will have traits that differ via Kingdom, though they are all humanoid and generally quite attractive. Famine succubi are thin, relatively pale, with long fangs and claws. Often have long wings. Powerful in magic and illusion. War succubi are very strong for women, muscular, and tall. Generally, they have ram's horns and a long, thin tail. Their strength and stamina is rumored to be higher than most. Pestilence succubi are lankly built, and rarely have horns. They have long, hooked claws with acute venom, as well as poisonous snakelike fangs. Voluptuous and most beautiful of the succubi. Lastly, Death succubi are perhaps the most dangerous, and have varied builds, though beautiful bodies. They have sharp horns protruding from the upper back that flatten at will, against scales that trail to the base of their spine. Exceptional defense, and most have a healing gene.

All succubi must must mate and take a partner to siphon that partner's life energy; if a mate isn't taken within a certain period of time (which varies with each individual), their sanity begins to degrade, and they eventually die. Very close contact - such as intercourse - is needed to take a hold of such energy, and utilize it to feed. To pairbond with an succubus is considered very dangerous, for with the energy that they take, over a period of time, their victim's life-force is slowly drained, and thus their lifespan shortened. A succubus must breed with another species to have children, and have a very low fertility rate. Any succubus can mate an incubus, but they may not reproduce, nor draw energy off one another.